Concord Characters – Full Roster Explained
Concord characters are 16 playable heroes called Freegunners. Each Freegunner has a fixed role and a unique kit that
Concord characters are 16 playable heroes called Freegunners. Each Freegunner has a fixed role and a unique kit that affects how your team fights, moves, and controls the map.
What Are Concord Characters and Crew Roles?
Concord includes a full roster of 16 Freegunners, each belonging to one of six crew roles. These roles give passive bonuses that stack as you switch characters during a match.
The six crew bonuses are:
- Anchor – more healing received
- Breacher – faster dodge
- Haunt – increased mobility
- Ranger – lower weapon recoil
- Tactician – faster reload
- Warden – longer weapon range
Understanding these bonuses helps you choose the right character for your playstyle.
Complete Concord Characters List
Here are all 16 Concord characters available at launch:
- 1-Off
- Bazz
- DaVeers
- Daw
- Duchess
- Emari
- Haymar
- IT-Z
- Jabali
- Kyps
- Lark
- Lennox
- Roka
- Star Child
- Teo
- Vale
Below is the complete breakdown of every Freegunner, their role, and their strengths.
Anchor Characters – Strong Frontline Heroes
1-Off (Anchor)
- Playstyle: Defensive tank
- Abilities: Absorbs enemy projectiles with a vacuum device, creates an air barrier for protection, and throws explosive trash bombs.
- Strengths: High durability, good at blocking damage, reliable in holding space.
Emari (Anchor)
- Playstyle: Frontline protector
- Abilities: Generates armor for teammates, deploys a projectile shield, and uses a heavy weapon that builds damage.
- Strengths: Excellent for defending objectives and supporting pushes.
Breacher Characters – Aggressive Space Breakers
DaVeers (Breacher)
- Playstyle: Area control specialist
- Abilities: Uses Burnite grenades to spread flammable liquid, ignites zones to force enemy movement, and creates hazards in tight spaces.
- Strengths: Strong at locking down corridors and disrupting enemy setups.
Star Child (Breacher)
- Playstyle: Close-range bruiser
- Abilities: Charges forward with defensive buffs, performs slam attacks, and uses a high-power shotgun.
- Strengths: Perfect for rushing into packed enemy teams and breaking defensive walls.
Haunt Characters – High Mobility and Ambush Damage
Bazz (Haunt)
- Playstyle: Silent flanker
- Abilities: Throws blades that apply a Vulnerable effect, performs rapid melee lunges, and tracks enemies who are marked.
- Strengths: Great at deleting low-health enemies and attacking from angles.
IT-Z (Haunt)
- Playstyle: Teleporting disruptor
- Abilities: Teleports using a thrown orb, disrupts enemy weapons, and leaves decoys behind after dodging.
- Strengths: Hard to track, strong for surprise attacks and confusing opponents.
Roka (Haunt)
- Playstyle: Explosive mobility attacker
- Abilities: Uses a missile launcher, hovers in the air, slams into the ground, and gains extra movement from explosive jumps.
- Strengths: Excellent vertical movement and burst attack potential.

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Ranger & Warden Characters – Steady Damage and Utility
Duchess (Ranger)
- Playstyle: Terrain controller
- Abilities: Builds walls that block sight, uses area blasts that weaken enemies, and avoids self-damage from explosions.
- Strengths: Good for shaping the battlefield and supporting coordinated plays.
Jabali (Ranger)
- Playstyle: Damage-support hybrid
- Abilities: Fires healing orbs, sends tracking orbs at enemies, and uses steady mid-range weapons.
- Strengths: Useful in most team compositions thanks to healing and pressure.
Teo (Ranger)
- Playstyle: Balanced soldier
- Abilities: Uses a reliable rifle, throws cluster grenades, deploys smoke, and sees enemies through smoke while aiming.
- Strengths: Easy to use and versatile for beginners and advanced players.
Haymar (Warden)
- Playstyle: Fire-based damage dealer
- Abilities: Shoots explosive fire arrows, creates burning walls, and blinds enemies with flash bursts.
- Strengths: Strong zone control and team fight impact.
Lennox (Warden)
- Playstyle: Dual-weapon gunslinger
- Abilities: Uses a heavy pistol and revolver, throws exploding knives, heals himself, and reloads quickly when swapping weapons.
- Strengths: High damage for players with strong aim and timing.
Vale (Warden)
- Playstyle: Sniper
- Abilities: Uses a long-range sniper rifle, performs high leaps, plants trip mines, and tracks low-health enemies through walls.
- Strengths: Excellent at picking enemies before they engage.
Tactician Characters – Support, Vision, and Control
Daw (Tactician)
- Playstyle: Team protector
- Abilities: Drops healing pads, deploys domes that block shots, and heals slightly after dodging.
- Strengths: Strong defensive support for objective modes.
Kyps (Tactician)
- Playstyle: Stealth intel scout
- Abilities: Uses traps that reveal enemies, throws grenades that disrupt dodges and shields, and gains stealth after dodging.
- Strengths: Helps control enemy rotation and punish over-aggressive players.
Lark (Tactician)
- Playstyle: Spore-based controller
- Abilities: Places a teleport pod, throws spores that speed up allies and slow down enemies, and gains stackable resistance while spores are active.
- Strengths: Dominates tight areas and enhances team survivability.
How to Choose the Right Concord Characters
You can select the right Concord characters by focusing on simple steps:
- Pick your comfort style: tank, flanker, sniper, soldier, support, or assassin.
- Balance your crew bonuses: mix mobility, range, healing, dodge, and reload boosts across the team.
- Look for synergy: combine Vulnerable effects with high-damage teammates, use shields with snipers, or pair flanks with controller heroes.



